feat: LRU Replace Policy
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a1b1d292d4
commit
00f2460f49
9
Makefile
Normal file
9
Makefile
Normal file
@ -0,0 +1,9 @@
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CC = g++
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all: sim
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sim: main.cpp block.cpp set.cpp simulator.cpp
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$(CC) main.cpp block.cpp set.cpp simulator.cpp -o sim
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clean:
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rm sim
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19
main.cpp
19
main.cpp
@ -27,10 +27,25 @@ int main(){
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CacheSim::Simulator sim(machineBits, setSize, waySize, tagSize);
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std::string action, address;
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bool status;
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std::vector<std::pair<std::string, bool>> result;
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while(std::cin >> action >> address){
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std::cout << "action: "<< action << " address: " << address << std::endl;
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sim.read(address);
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status = sim.read(address);
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result.push_back(std::make_pair(address, status));
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std::cout << std::endl << std::endl;
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}
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int allCount = 0, hitCount = 0;
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for(int i=0; i<result.size(); i++){
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std::cout << result[i].first << "... ";
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allCount++;
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if(result[i].second){
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hitCount++;
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std::cout << "HIT" << std::endl;
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}else{
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std::cout << "MISS" << std::endl;
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}
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}
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std::cout << "Hit rate: " << (double)hitCount/allCount*100 << "%" << std::endl;
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}
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26
set.cpp
26
set.cpp
@ -19,10 +19,12 @@ Set::Set(short waySize, short tagSize){
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bool Set::read(vector<bool> tag, short offset){
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// HIT 的情況
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short baseAccessTime; // 被替換掉的 block ,它的 access time
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for(int i=0; i<this->waySize; i++){
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if(this->blocks[i].getValid() && this->blocks[i].getTag() == tag){ // valid bit == true 且 tag 相同
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this->blocks[i].access(); // 重設 access 的時間點
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this->countAccess(); // 更新計算所有 way access 的時間點
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baseAccessTime= this->blocks[i].getAccessTime();
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this->blocks[i].access();
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this->countAccess(baseAccessTime); // 更新計算所有 way access 的時間點
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cout << "HIT: 在 " << i << " way 找到!" << endl;
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return true;
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}
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@ -35,6 +37,7 @@ bool Set::read(vector<bool> tag, short offset){
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cout << "MISS: 在 " << i <<" way 寫入資料" << endl;
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this->blocks[i].update(tag); // 更新 tag
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this->blocks[i].access();
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baseAccessTime = this->waySize; // 每個都要更新
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break;
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}
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}
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@ -43,7 +46,7 @@ bool Set::read(vector<bool> tag, short offset){
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short maxIndex = -1, maxTime = -1;
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short tempTime;
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// 找最久沒被 access 的 index
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// 找最久沒被 access 的 block index
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for(int i=0; i<this->waySize; i++){
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tempTime = this->blocks[i].getAccessTime();
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if(tempTime > maxTime){
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@ -54,17 +57,28 @@ bool Set::read(vector<bool> tag, short offset){
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// update
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cout << "MISS: way 滿了,找到 " << maxIndex << " 在 " << maxTime << " 前更新" << endl;
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baseAccessTime = this->blocks[maxIndex].getAccessTime();
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this->blocks[maxIndex].update(tag);
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this->blocks[maxIndex].access();
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for(int i=0; i<this->waySize; i++){
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vector<bool> t = this->blocks[i].getTag();
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for(int j=0; j<t.size(); j++){
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cout << t[j];
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}
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cout << endl;
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}
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}
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this->countAccess();
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this->countAccess(baseAccessTime);
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return false;
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}
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void Set::countAccess(){
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void Set::countAccess(short baseAccessTime){
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for(int i=0; i<this->waySize; i++){
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this->blocks[i].countAccess();
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if(this->blocks[i].getAccessTime() < baseAccessTime){ // 小於 basetime 就 ++,補足 basetime 缺的 hole
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this->blocks[i].countAccess();
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}
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}
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for(int i=0; i<20; i++){
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cout << "=" ;
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2
set.h
2
set.h
@ -15,7 +15,7 @@ namespace CacheSim{
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public:
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Set(short waySize, short tagSize);
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bool read(vector<bool> tag, short offset);
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void countAccess();
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void countAccess(short baseAccessTime);
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};
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}
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@ -22,11 +22,9 @@ bool Simulator::read(string address){
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std::cout << std::endl;
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short index = this->getValue(addrBits, "index");
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short offset = this->getValue(addrBits, "offset");
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vector<bool> tag;
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tag.assign(addrBits.begin(), addrBits.begin()+this->tagSize);
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vector<bool> tag(addrBits.begin(), addrBits.begin()+this->tagSize);
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std::cout<<"更新 index: "<<index<<std::endl;
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return this->sets[index].read(tag, offset);
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// return 0;
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}
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bool Simulator::write(string address){
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