107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
#include "set.h"
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#include <iostream>
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using std::vector;
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using CacheSim::Block;
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using CacheSim::Set;
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using std::cout;
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using std::endl;
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Set::Set(short waySize, short tagSize, short replacePolicy){
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this->waySize = waySize;
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this->emptySize = waySize;
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this->replacePolicy = replacePolicy;
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for(int i=0; i<waySize; i++){
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this->blocks.push_back(Block(tagSize));
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}
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}
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tuple<bool, short> Set::read(vector<bool> tag, short offset){
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// HIT 的情況
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short baseAccessTime; // 被替換掉的 block ,它的 access time
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for(int i=0; i<this->waySize; i++){
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if(this->blocks[i].getValid() && this->blocks[i].getTag() == tag){ // valid bit == true 且 tag 相同
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if(this->replacePolicy == 1){
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baseAccessTime= this->blocks[i].getAccessTime();
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this->blocks[i].access();
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this->countAccess(baseAccessTime); // 更新計算所有 way access 的時間點
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// cout << "HIT: 在 " << i << " way 找到!" << endl;
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}
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return std::make_tuple(true, i);
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}
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}
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// MISS 的情況,需要寫入 $
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short writeWay;
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if(this->emptySize > 0){
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for(int i=0; i<this->waySize; i++){
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if(this->blocks[i].getValid() == false){
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// cout << "MISS: 在 " << i <<" way 寫入資料" << endl;
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this->blocks[i].update(tag); // 更新 tag
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this->blocks[i].access();
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writeWay = i;
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baseAccessTime = this->waySize; // 每個都要更新
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break;
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}
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}
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this->emptySize--;
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}else{ // 沒有空位,需要 replace
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short maxIndex = -1, maxTime = -1;
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short tempTime;
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// 找最久沒被 access 的 block index
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for(int i=0; i<this->waySize; i++){
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tempTime = this->blocks[i].getAccessTime();
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if(tempTime > maxTime){
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maxTime = tempTime;
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maxIndex = i;
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}
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}
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// update
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// cout << "MISS: way 滿了,找到 " << maxIndex << " 在 " << maxTime << " 前更新" << endl;
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baseAccessTime = this->blocks[maxIndex].getAccessTime();
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this->blocks[maxIndex].update(tag);
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this->blocks[maxIndex].access();
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writeWay = maxIndex;
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// for(int i=0; i<this->waySize; i++){
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// vector<bool> t = this->blocks[i].getTag();
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// for(int j=0; j<t.size(); j++){
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// cout << t[j];
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// }
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// cout << endl;
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// }
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}
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this->countAccess(baseAccessTime);
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return std::make_tuple(false, writeWay);
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}
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void Set::countAccess(short baseAccessTime){
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for(int i=0; i<this->waySize; i++){
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if(this->blocks[i].getAccessTime() < baseAccessTime){ // 小於 basetime 就 ++,補足 basetime 缺的 hole
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this->blocks[i].countAccess();
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}
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}
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// for(int i=0; i<20; i++){
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// cout << "=" ;
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// }
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// cout << "way 狀態";
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// for(int i=0; i<20; i++){
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// cout << "=";
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// }
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// cout<<endl;
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// for(int i=0; i<this->waySize; i++){
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// cout << this->blocks[i].getAccessTime() << " ";
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// }
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// cout<<endl;
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// for(int i=0; i<45; i++){
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// cout << "=";
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// }
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// cout<<endl;
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} |