From 076b9dda210bcb2ecba3954db1dacf1f76428978 Mon Sep 17 00:00:00 2001 From: snsd0805 Date: Mon, 29 Jun 2020 20:34:10 +0800 Subject: [PATCH] Show user list on client's gui,while issue #2 haven't been solved --- draw.py | 3 ++- main.py | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/draw.py b/draw.py index 528c373..b94536d 100644 --- a/draw.py +++ b/draw.py @@ -136,7 +136,7 @@ def guessInput(screen,sock): screen.blit(pgStringVar,(120,455))# draw font pygame.display.update() -def receiveDraw(sock,screen): +def receiveDraw(sock,screen,userList): global startFlag print("進入receiveDraw") print(startFlag) @@ -144,6 +144,7 @@ def receiveDraw(sock,screen): black= (0, 0, 0) screen.fill((255, 255, 255)) + drawUserList(userList,screen) pygame.draw.rect(screen,(171, 254, 250),[100,450,500,550],0) pygame.display.update() print("draw start") diff --git a/main.py b/main.py index e8b5881..313a8e4 100644 --- a/main.py +++ b/main.py @@ -253,7 +253,7 @@ class Client: continueFlag = draw.sendDraw(sock,userList,screen,problem) elif role == "gues": - continueFlag = draw.receiveDraw(sock,screen) + continueFlag = draw.receiveDraw(sock,screen,userList) elif role == "list": userList = data