@ -124,7 +124,7 @@ class Room:
def game(self):
mainSocket = random.choice(self.sockList)
self.problem = self.getProblem()
time.sleep(4)
time.sleep(2)
#print("GAME SEND PROBLEM")
for clientSock in self.sockList:
if clientSock == mainSocket:
The note is not visible to the blocked user.