120 lines
4.2 KiB
Python
120 lines
4.2 KiB
Python
import pygame, sys,threading
|
|
|
|
|
|
def sendDraw(sock):
|
|
white= (255, 255, 255)
|
|
black= (0, 0, 0)
|
|
|
|
pygame.init()
|
|
pygame.display.set_caption('Mouse Example')
|
|
size= [640, 480]
|
|
screen= pygame.display.set_mode(size)
|
|
clock= pygame.time.Clock()
|
|
|
|
# 使系統鼠標圖標不可見
|
|
#pygame.mouse.set_visible(False)
|
|
|
|
dotPos = []
|
|
|
|
mouseFlag = False
|
|
screen.fill((255, 255, 255))
|
|
pygame.display.update()
|
|
while True:
|
|
for event in pygame.event.get():
|
|
if event.type== pygame.QUIT:
|
|
pygame.quit()
|
|
sys.exit()
|
|
|
|
# 如果按下鼠標
|
|
# get_pressed() 告訴您按下哪個鼠標按鈕
|
|
if event.type == pygame.MOUSEBUTTONDOWN:
|
|
print ('mouse pressed',pygame.mouse.get_pressed())
|
|
if pygame.mouse.get_pressed()[0]:
|
|
mouseFlag = True
|
|
# 如果釋放鼠標
|
|
elif event.type == pygame.MOUSEBUTTONUP:
|
|
print ('mouse released', pygame.mouse.get_pressed())
|
|
if pygame.mouse.get_pressed()[0] == 0:
|
|
mouseFlag = False
|
|
# 如果鼠標在運動中
|
|
# get_rel() - 返回自上次調用此函數以來X和Y的移動量
|
|
if event.type == pygame.MOUSEMOTION:
|
|
print ('mouse is moving', pygame.mouse.get_pos())
|
|
if mouseFlag:
|
|
dotPos.append(pygame.mouse.get_pos())
|
|
sock.send("{}+".format(pygame.mouse.get_pos()).encode('utf-8'))
|
|
|
|
pygame.draw.circle(screen,black,pygame.mouse.get_pos(),5,0)
|
|
|
|
|
|
# feature
|
|
# 在鼠標周圍畫一個圓
|
|
#for i in range(len(dotPos)-1):
|
|
# pygame.draw.line(screen,black,dotPos[i],dotPos[i+1],5)
|
|
#pos= (pygame.mouse.get_pos()[0], pygame.mouse.get_pos()[1])
|
|
#pygame.draw.circle(screen, black, pos, 5, 0)
|
|
|
|
pygame.display.update()
|
|
|
|
clock.tick(30)
|
|
|
|
def guessInput(screen):
|
|
guessStr = ""
|
|
while True:
|
|
for event in pygame.event.get() :
|
|
if event.type== pygame.QUIT: # close GUI
|
|
pygame.quit()
|
|
sys.exit()
|
|
elif event.type == pygame.KEYDOWN: # Key down.
|
|
if event.key>=97 and event.key<122: #a~z
|
|
guessStr = guessStr + chr(event.key)
|
|
elif event.key == 13: #enter,send to server,clean
|
|
guessStr = ""
|
|
elif event.key == 8 : #backspace
|
|
guessStr = guessStr[0:-1]
|
|
|
|
pygame.draw.rect(screen,(171, 254, 250),[100,450,500,550],0) # 輸入匡的矩形
|
|
pgStringVar = pygame.font.Font(None,30).render(guessStr,False,(0,0,0))# 文字物件
|
|
print(guessStr) # for test
|
|
screen.blit(pgStringVar,(120,455))# draw font
|
|
pygame.display.update()
|
|
|
|
def receiveDraw(sock):
|
|
white= (255, 255, 255)
|
|
black= (0, 0, 0)
|
|
|
|
pygame.init()
|
|
pygame.display.set_caption('Mouse Example')
|
|
size= [640, 480]
|
|
|
|
screen= pygame.display.set_mode(size)
|
|
|
|
clock= pygame.time.Clock()
|
|
screen.fill((255, 255, 255))
|
|
pygame.draw.rect(screen,(171, 254, 250),[100,450,500,550],0)
|
|
pygame.display.update()
|
|
print("draw start")
|
|
|
|
guessThreading = threading.Thread(target=guessInput,args=(screen,)) # guest input
|
|
guessThreading.setDaemon(False)
|
|
guessThreading.start()
|
|
|
|
while True:
|
|
data = sock.recv(1024).decode('utf-8')
|
|
li = data.split('+') # 送來的座標可能一次有多個,規範以+隔開
|
|
for i in li:
|
|
if i!="":
|
|
# 切割取得座標
|
|
i = i.lstrip('(')
|
|
i = i.rstrip(')')
|
|
i = i.replace(',','')
|
|
i = i.split(' ')
|
|
print(i) #for test
|
|
if len(i)==2 : # 防止傳送過程疏漏
|
|
if i[0]!='' and i[1]!='': # 防止傳送過程疏漏
|
|
pos = (int(i[0]),int(i[1]))
|
|
# pygame.draw.circle(screen, black, pos, 5, 0)
|
|
pygame.draw.circle(screen,black,pos,5,0)
|
|
pygame.display.update()
|
|
|
|
|